Le Dracaufeu de Sacha dans la série d'origine

Pokémon season 2: Adventures in the Orange Islands — 36 episodes, an invented archipelago and Ash's first trophy

3689 words | Reading time: 18 minutes

After his defeat at the Indigo Plateau, Ash doesn't linger at home: he sets off right away to fetch a mysterious Poké Ball on the far side of the sea. Season 2, "Adventures in the Orange Islands," is the shortest of cycle 1 with 36 episodes, and the most unusual in the entire series: it takes place in an archipelago that doesn't exist in any game, swaps out a companion along the way, and ends with Ash's first-ever League victory. A detour born of a production constraint that became one of the best-loved arcs of the cycle.

Contents


Where Season 2 Fits in the Series

Season 2 is the second of the five seasons of cycle 1, known as Pocket Monsters. It picks up exactly where season 1, Indigo League left off: Ash returns to Pallet Town after being knocked out of the tournament, and Professor Oak immediately gives him a mission. The exact French title of the season is "Pokémon: Les Îles Oranges", not to be confused with the name of the region itself, l'Archipel Orange (the Orange Archipelago), which the French version writes in the singular.

As with every season, it's worth remembering that this split is a Western construct. The Japanese broadcast is continuous and has no season break at this point; episodes 81 to 116 simply followed the earlier ones in the weekly run. The total also varies by market: the corresponding English-language season has 60, because it includes episodes that the French-language split leaves in season 1.

On the games side, this season sits at a pivotal moment. It was designed to fill the airtime while Pokémon Gold and Silver was still in development: the series had run through Kanto, the second generation wasn't ready, and a transitional setting was needed. Hence an archipelago invented from scratch, and a League with never-before-seen rules.


Broadcast and episode count

The season covers 36 episodes, from 81 to 116, making it by far the shortest of cycle 1. In Japan, they aired from January 28, 1999, with "Pallet Party Panic," to October 7, 1999, with "The Rivalry Revival."

In the United States, the season began on December 4, 1999, and ended on October 14, 2000. In France, it aired on TF1 between 2000 and 2001, and was later rerun on Gulli. The opening theme changes: Pokémon Theme gives way to Pokémon World.

The movie from this period is Pokémon the Movie 2000: The Power of One, centered on Lugia and the Legendary birds. The movies aren't part of the season numbering: they're separate productions, released in theaters alongside the series, as explained in our complete guide to the Pokémon movies.


The Orange Archipelago, a Region Found in No Game

This is the season's most distinctive feature. The Orange Archipelago is the first region in the animated series not to match any region in the main series of games: not Kanto, not Johto, nothing that appears on a Game Freak map. It's a chain of islands south of Kanto, invented by the anime's production team, with its own towns, residents and rules. Our overview of the regions of the Pokémon world shows just how exceptional that status is.

What sets the journey in motion is an item. Professor Oak sends Ash to collect a golden Poké Ball from Professor Ivy, who is based on Valencia Island, and episode 83 shows the scientist explaining that she has managed neither to open it nor to teleport it — in fact, it's precisely because the item refuses to be teleported that someone has to come and get it in person. For lack of a better name, she nicknames it the GS Ball and hands it over to Ash. This curious MacGuffin will run through the entire cycle without ever revealing what's inside; the story of its in-game counterpart is told in our feature on Pokémon Crystal, and how these items work in general in our guide to Poké Balls.

🔑 The GS Ball won't open and refuses to be teleported: Professor Ivy has to hand it to Ash in person, on Valencia Island. A Poké Ball that only travels by hand belongs on a key ring, and that's where our Pokémon keychains join your keys.

The setting changes the whole rhythm of the series. No more walking from town to town: now it's sailing from island to island, and the group needs a way to get around, which turns out to be Lapras. The episodes take on the feel of a travel journal, with harbors, beaches, coves and a climate that makes the whole season instantly recognizable.


Brock Stays Behind, Tracey Hits the Road: The Companion Swap

This is the point people get wrong most often, and it concerns this season specifically. Brock doesn't travel with Ash through the Orange Archipelago. Arriving on Valencia Island, he falls for Professor Ivy and decides to stay and work with her. So the Kanto trio breaks up the moment they enter the region.

His place is taken by Tracey Sketchit, who first appears in episode 84. He isn't a Trainer in the classic sense: he's a Pokémon Watcher, who travels the archipelago sketching Pokémon in their natural habitat to understand how they live. A huge admirer of Professor Oak, he can tell at a glance whether a Pokémon is healthy or well trained. He travels with Marill and Venonat, and catches a Scyther over the course of the season.

Misty, on the other hand, stays put. She stays by Ash's side for the entire season, with Goldeen, Staryu, Psyduck and Togepi, and adds a Poliwag to her team. So for these 36 episodes, the group is exactly Ash, Misty and Tracey. Not before, not after.

The final twist is worth knowing. At the end of the season, Brock is back in Pallet Town — he no longer seems to want to hear anything about Professor Ivy — while Tracey is the one who stays behind: he becomes Professor Oak's assistant, which was his dream. The original trio therefore reunites for what comes next, as covered in our feature on Ash.

The group on the road in the Orange Archipelago
Brock stays with Professor Ivy: it's Tracey who hits the road with Ash and Misty.

The Orange League: Four Trials Instead of Four Battles

The Orange League is unlike any other. It has only four Gym Leaders and one Supreme Gym Leader, who together make up the Orange Crew, compared with eight Gym Leaders and an Elite Four in the standard Leagues described in our feature on Gym Leaders. Above all, its trials aren't limited to battling: they test skill, coordination and the bond between Trainers and their Pokémon. Each Gym is on a different island.

The first one is on Mikan Island, home of Gym Leader Cissy, with the Coral-Eye Badge at stake. The challenge is to have a Water Pokémon shoot at targets without missing a single one, up against the Gym Leader's Seadra; in case of a tie, it moves on to moving targets, then sudden death, then a Pokémon surf race out to a buoy and back. That race is the one Ash wins, riding his Lapras, against Cissy's Blastoise.

The second one is even more unusual: on Navel Island, Gym Leader Danny has no Gym building; the entire island serves as the battlefield. To earn the Sea Ruby Badge, you have to win two rounds out of three: freeze a geyser with an Ice-type attack, carve a sled out of the resulting ice with the help of three Pokémon, then race down the slope to the bottom of the island with three Pokémon on board.

The third one, on Trovita Island, home of Rudy, combines a test of skill — destroying targets from a boat heading up a river — with a three-round match in which the Gym Leader uses the same types the challenger announces, with no recalling or reusing a Pokémon. The winner leaves with the Spike Shell Badge. The fourth and final one takes place on Kumquat Island, against Luana, who runs a luxury hotel that houses her Gym: she challenges Ash to a Double Battle, with the Jade Star Badge as the prize.

🏄 On Mikan Island, the tie with Cissy is settled by a surf race out to a buoy, and Ash wins it riding his Lapras to earn the Coral-Eye Badge. You'll be catching waves without a Lapras, but a pair of Pokémon shorts already puts you in the right gear for the challenge.


The season's standout Pokémon

The standout Pokémon of this season is Lapras, met as early as episode 84. Ash finds it being mistreated by a gang of boys, defends it, then learns at the Pokémon Center that the young Pokémon is afraid of humans. Trust is earned over the course of the episode, and Lapras ends up joining the team. It mainly serves as transportation, carrying Ash, Misty and Tracey from island to island on its back — and it's released before the trip home, when the group comes across the pod it had been separated from.

The second capture in the archipelago is Snorlax, in episode 94. The giant was devouring the grapefruit harvest of a group of islands, to the point of threatening the grapefruit trees themselves; Ash takes advantage of a passing Jigglypuff and its Sing to put it to sleep and catch it.

The season also settles two storylines left open by the previous one. In the very first episode, Ash's Pidgeotto evolves and is then released to protect a flock of Pidgey and Pidgeotto from a Fearow and its gang of Spearow: it leaves the team as a Pidgeot. And above all, Ash's Charizard becomes an ally again: the Pokémon that had cost its Trainer his Indigo League match finally gives him back its respect and becomes a cornerstone of the team once more, which will weigh heavily in the final. The full story of this Charizard remains one of the most closely followed arcs of the cycle.


Team Rocket in the Archipelago

Jessie, James and Meowth follow the group all the way to the islands, and their teams barely change all season: Arbok and Lickitung for Jessie, Weezing and Victreebel for James. The trio loses its zeppelin as soon as they arrive on Valencia Island and spends part of the season repairing it so they can set new traps.

Their most memorable intervention is also their most futile. In the middle of the Orange League final, they try to catch the Supreme Gym Leader's Dragonite with a net; the Dragon-type Pokémon breaks free effortlessly and pops their balloon. Their whole trajectory, from running gag to genuine criminal network, is traced in our feature on Team Rocket.

Jessie and James on the ground after their motto
The archipelago changes nothing about their method, or about the outcome.

The Final Against Drake and Ash's First Trophy

With his four badges, Ash earns the right to face Drake, Supreme Gym Leader of the Orange Crew, at Pummelo Stadium, on the island of the same name. The match is fought with six Pokémon on each side, a format that was unusual in the series at the time, and spans episodes 111 and 112. A delightful detail: Ash's Snorlax refuses to wake up before the match and has to be replaced at the last minute by a Tauros sent over by Professor Oak.

The battle is long, and the balance of power shifts several times. Lapras and the Supreme Gym Leader's Gengar knock each other out, Tauros takes down Venusaur, and Electabuzz dispatches Bulbasaur before being crushed by Charizard; then the Dragonite sent out by Drake turns the tables by beating Charizard, Squirtle and Tauros in quick succession. The Gengar, Venusaur and Electabuzz fielded by the Supreme Gym Leader show just how strong the Orange Crew is.

Ash has only one Pokémon left at that point, and of course it's the right one. Pikachu finally brings down Dragonite, and Ash receives the Orange League trophy from Drake himself. It's the first trophy of his career, and it would take until the Alola League, some twenty seasons later, to see him lift another one of that caliber: in between, Ash only picks up lesser victories, such as the Hearthome City tag battle tournament he won with Paul at the very end of season 10, or the seven Battle Frontier Symbols he completed in season 9.

The season doesn't quite end there. In episode 116, back in Pallet Town, Ash battles Gary and loses: his rival's Eevee gets the better of Pikachu. Gary leaves for Johto right away, and Professor Oak sends Ash after him, with the GS Ball to deliver to a craftsman named Kurt and a Johto League registration to take care of.


Broadcasts and French Releases

In France, season 2 aired on TF1 between 2000 and 2001, directly following the previous season. On TF1, the broadcast continued without interruption up to episode 105 before the channel started over from the very first episode: part of season 2 was therefore seen before audiences got to rewatch Ash's beginnings. Gulli handled the later reruns.

The home video release is much thinner than for season 1. In 2001, TF1 Vidéo released only a two-VHS box set titled "Les nouvelles aventures!" (The New Adventures!), containing just ten episodes, 106 to 115. Fans had to wait for the magazine Planète Pokémon, between 2007 and 2009, to get the season on DVD: issues 27 to 37 cover it. The season has since been partly available on the official Pokémon website and offered on demand on Netflix.


What Season 2 Brings to the Series

Born of a scheduling constraint, this season ended up proving something useful to the franchise. The animated series doesn't have to follow the games step by step: it can invent a region, Gym Leaders, badges and an entire League without anything falling apart. That precedent would come in handy many times afterward, whenever a transitional arc was needed between two generations.

It also showed that a companion change mid-cycle was possible without breaking the group's dynamic. Tracey isn't a stand-in for Brock: he brings a different perspective, the observer's, closer to the sketchbook than to battle. It's the first in a long series of rotations that would become the show's trademark.

🚗 Tracey isn't a stand-in for Brock: he arrives with an observer's eye, and the series proves here that a travel companion can change mid-cycle. Yours is just as easy to swap: it hangs from your rearview mirror, among the Pokémon car charms.

Finally, this is where Ash wins a League for the first time. The Orange League trophy is modest compared with the official Leagues, but it changes the character: after his Top 16 finish at the Indigo Plateau, he heads off toward season 3, The Johto Journeys, with proof that he can finish a tournament. The rest of cycle 1 plays out in Johto, with the original team back together.


Season 2 at a Glance

Feature Detail
French title Pokémon: Les Îles Oranges
Cycle Cycle 1 — Pocket Monsters
Number of episodes 36 (episodes 81 to 116)
Japanese broadcast From January 28, 1999 to October 7, 1999
American broadcast From December 4, 1999 to October 14, 2000
French broadcast TF1, between 2000 and 2001, then Gulli
Region visited Orange Archipelago
Ash's companions Misty and Tracey Sketchit
Absent companion Brock, who stayed behind with Professor Ivy
Theme song Pokémon World
League contested Orange League: 4 Gym Leaders and a Supreme Gym Leader
Orange League badges Coral-Eye, Sea Ruby, Spike Shell, Jade Star
Ash's result Winner, against Drake at Pummelo Stadium
Notable captures Lapras and Snorlax
Movie from this period Pokémon the Movie 2000: The Power of One

Frequently Asked Questions

  • Why isn't Brock in season 2 of Pokémon?
    Because he leaves the group as soon as they arrive in the Orange Archipelago. Smitten with Professor Ivy, who is based on Valencia Island, he decides to stay and work with her. He is replaced by Tracey Sketchit, a Pokémon Watcher, for the season's 36 episodes. Brock reappears in Pallet Town at the end of the season and hits the road with Ash again from season 3 onward.
  • Who is Tracey, and what does he do in the series?
    Tracey Sketchit is a Pokémon Watcher whom Ash meets on Tangelo Island, in the Orange Archipelago. He first appears in episode 84 and travels with Ash and Misty until the end of the season. Rather than collecting badges, he sketches Pokémon in their natural habitat to study how they live. A huge admirer of Professor Oak, he becomes his assistant at the end of the season, so he doesn't follow the group to Johto.
  • Does the Orange Archipelago exist in the Pokémon games?
    No. It's the first region in the animated series not to match any region in the main series of games. The anime's production team invented it to fill the airtime while Pokémon Gold and Silver was still in development, since the series had already run through the Kanto region.
  • How does the Orange League work?
    It has only four Gym Leaders and one Supreme Gym Leader, grouped together as the Orange Crew, compared with eight Gym Leaders and an Elite Four in the standard Leagues. Its trials aren't limited to battling: they test skill and the bond between Trainers and their Pokémon, with target shooting, a surf race, an ice sled run or a Double Battle. The four badges are the Coral-Eye Badge, the Sea Ruby Badge, the Spike Shell Badge and the Jade Star Badge.
  • Does Ash win the Orange League?
    Yes. After earning all four badges, he faces Drake, Supreme Gym Leader of the Orange Crew, at Pummelo Stadium, in a six-on-six match spread over episodes 111 and 112. Pikachu defeats the Supreme Gym Leader's Dragonite, and Ash receives the Orange League trophy. It's the first title of his career.
  • What is the GS Ball?
    A golden Poké Ball that Professor Oak asks Ash to collect from Professor Ivy on Valencia Island, since the item can't be teleported. The scientist can neither open it nor teleport it, nicknames it the GS Ball and entrusts it to Ash. At the end of the season, Professor Oak asks him to deliver it to Kurt, a Poké Ball craftsman based in Azalea Town, in the Johto region.
  • How many episodes are in season 2?
    36 episodes in the French-language split, numbered 81 to 116. The total varies by market: the corresponding English-language season has 60, because it includes episodes that the French-language split assigns to season 1.

In short

The Orange Islands are the most unapologetic detour of cycle 1, and the season has aged well. An invented archipelago, trials that go beyond pure battling, a passing companion who sketches instead of fighting, and at the end of the journey, Ash's first trophy. Thirty-six episodes are enough to prove the series can exist without the games. What comes next goes back to the map: next stop, Johto, with Brock back on board.
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