Miror B.: The Cipher Admin Who'd Rather Dance
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1771 words | Reading time: 8 minutes
A gang lieutenant who hands off the dirty work so he won't miss rehearsal. Miror B. is one of Cipher's four Admins in Pokémon Colosseum, and the only one whose real project is choreography. Five years later, he returns in Pokémon XD with no rank and no organization, heading a team of three, before ending up as a professional dancer. Few antagonists in the series get such a complete second life.
Contents
- An Admin who delegates everything but his rehearsals
- Pokémon Colosseum: three encounters, three defeats
- Pokémon XD: Team Miror, three members and an outsized ambition
- The Miror Radar, or a boss you have to track down
- The Gateon Port lighthouse and the transmitter hidden in his hair
- Rain Teams, stall and a whole lot of Ludicolo
- Miror B. at a glance
- Frequently Asked Questions
An Admin who delegates everything but his rehearsals
Cipher relies on four lieutenants in Pokémon Colosseum, and Miror B. is by far the flashiest of the bunch: his mere entrance triggers a Latin-flavored theme written just for him. Garish glasses, a huge afro shaped like a Poké Ball: the character is designed to be recognized from a mile away.
His post clearly bores him. He'd rather teach his Pokémon to dance than carry out his duties as an Admin, and lets his underlings run day-to-day business however they please — on one condition: nobody interrupts his sessions.
Yet this nonchalance isn't a weakness. In Pyrite Town, he neutralizes Duking by seizing his Plusle, which leaves him free to slip Shadow Pokémon into the local tournament. At the Pyrite Colosseum, these corrupted creatures serve as both fighters and prizes: Rogue Cail is among the gullible winners who walked away with a poisoned prize, courtesy of the Admin.
Pokémon Colosseum: three encounters, three defeats
He first appears at the home of Es Cade, the mayor of Phenac City, flanked by five men tasked with capturing Wes's protégée, Rui. He doesn't stick around to see how the operation turns out: he heads back to Pyrite Town at a leisurely pace to brag about his results to Nascour, whom he calls his master.
Once the video call is over, he withdraws to the cave where Plusle is being held captive and leaves the square building to Reath and Ferma, who are beaten one after the other. The Snag Machine wielder then sweeps his four Ludicolo and the Sudowoodo in Shadow form backing them up: he runs off with his little stable, leaving behind the Pokémon he was guarding and the town he controlled.
What follows comes down to two appearances. At Realgam Tower, he keeps one of the four keys that unlock the Colosseum to himself and hands over the Red ID Badge after yet another defeat, reshuffled team or not. Once Evice is arrested, he turns up at the Deep Colosseum, lying in wait for Wes to arrive: he's the final-round opponent of the first tournament.
Pokémon XD: Team Miror, three members and an outsized ambition
Five years go by. The gold sequined suit has given way to a dark purple getup that openly references Michael Jackson — Miror B. even borrows his moonwalk —, and the white glove he used to wear on his left hand gives way to a black one, now on the right. His battle theme, for its part, switches to disco.
He's no longer anyone's Admin. He, Folly and Trudly have set up their own outfit, Team Miror, which aims for nothing less than getting its hands on every Pokémon on the planet — a three-person agenda. His collection fills up with Shadow Pokémon scooped up from the bases Cipher left behind, or taken from the hero's former opponents.
The game records this fall from grace right down to its data: he's the only Trainer in the game with the "Wanderer" class. You can run into him at any of the Poké Spots, more rarely at the Pyrite and Realgam Colosseums, and he's always announced by Folly and Trudly, who take the stage ahead of him.
🪩 Ludicolo, Dragonite and the whole troupe: browse the Pokémon figures.
The Miror Radar, or a boss you have to track down
The first encounter takes place at the Cave Poké Spot, and it comes down to carelessness: it's the Miror Radar, then in Folly's hands, that gives away the trio's position. Miror B. invites Michael to join his team, gets turned down, and the battle that follows features a Voltorb in Shadow form.
After the battle, the detector changes hands. The Miror Radar goes to the hero, who can then track down the runaway: here, the hunt replaces the boss stationed in one fixed spot. The ex-Admin turns up again at the Outskirt Stand, accompanied by a Shadow Nosepass that's out of reach, since Team Snagem has just stolen the Snag Machine.
His teams are never set in stone. When he's spotted in one of the two Colosseums, he takes the place of the expected opponent in the first, second or third round, and the line he delivers before the battle tells you which of his four lineups he'll field, rounded out by a Shadow Pokémon that hasn't been snagged yet. At a Poké Spot, he brings out one or two unsnagged Shadow Pokémon, with the level of his other Pokémon scaled to your progress in the game.
The Gateon Port lighthouse and the transmitter hidden in his hair
The final showdown has to be earned: you need to have snagged 82 Shadow Pokémon to find him at the top of the Gateon Port lighthouse. There he holds the very last specimen Cipher's factory produced before it was shut down.
The complaint he then throws at Michael says a lot about his priorities: he blames him for showing up unannounced and ruining his dance, and launches the battle on the spot. Once his Dragonite in Shadow form has been snagged, he smashes the transmitter his hairdo had been concealing from the very start.
So the character leaves the stage without ever understanding what was happening to him. He'll never learn what that device had to do with his string of failures, and ends his career as a dancer at the Krabby Club — an exit few antagonists in the series get.
Rain Teams, stall and a whole lot of Ludicolo
In battle, he follows a recognizable doctrine. He builds Rain Teams, squads built around Rain Dance, which boost stats and Water-type attacks, and he pairs that with an attrition strategy — stall — relying on draining moves like Leech Seed.
His passion rubs off on his roster: Ludicolo is his signature Pokémon and shows up in numbers on his teams. Orbiting around it are Lombre, Golduck, Exploud, Loudred, Armaldo, Sudowoodo, Nosepass, the Jumpluff, Skiploom and Hoppip trio, plus a Voltorb and a Dragonite. He busts a move at the slightest opportunity, even in the middle of a battle, and hates having his rhythm broken.
The manga based on Pokémon Colosseum gives him an appearance. There he remains a Cipher man pitted against Wes, with a team copied from the one he uses at Realgam Tower: two Ludicolo armed with Hydro Pump, which don't hold up for long against the hero's Umbreon and Espeon.
Miror B. at a glance
| Feature | Detail |
|---|---|
| Original role | Cipher Admin, in charge of Pyrite Town |
| Career change | Leader of Team Miror, with Folly and Trudly |
| Region | Orre |
| Trainer class | "Wanderer," a class no other Trainer in the game has |
| Signature Pokémon | Ludicolo |
| Battle style | Rain Team built around Rain Dance, and stall with Leech Seed |
| Last appearance | Top of the Gateon Port lighthouse, then a dancer at the Krabby Club |
Frequently Asked Questions
-
Who is Miror B. in Pokémon Colosseum?
One of Cipher's four Admins, in charge of Pyrite Town. He brings Shadow Pokémon into the local tournament there and holds Duking's Plusle hostage to render him powerless. -
What happens to Miror B. in Pokémon XD?
He has left his Admin post and founded Team Miror with Folly and Trudly, a three-member team that aims to own every Pokémon in the world. He's the only Trainer in the game with the "Wanderer" class. -
What is the Miror Radar for?
It lets you locate Miror B. First held by Folly, it passes to the hero after the first battle at the Cave Poké Spot, making it possible to track the ex-Admin from one place to the next. -
What was hidden in Miror B.'s hair?
A transmitter, concealed from the very start. He destroys it after losing his Shadow Dragonite at the top of the Gateon Port lighthouse, without ever discovering the link between the device and his string of defeats. -
What is Miror B.'s favorite Pokémon?
Ludicolo, which he often fields several of at once. His teams revolve around Rain Dance and Water-type attacks, with an attrition side built on draining moves like Leech Seed.
In short
Miror B. has no criminal ambition of his own: he runs Pyrite Town because he was put in charge of it, and he loses his rank without seeming to regret it. What makes him interesting is his trajectory — of Cipher's four lieutenants, only one comes back five years later, and he comes back as a runaway you have to track by radar. The series rarely gives its villains an exit as sweet as a dance floor at the Krabby Club.